2023
論文
- Hsin-I Liao, Haruna Fujihira, Shimpei Yamagishi, Yung-Hao Yang & Shigeto Furukawa (2023). Seeing an Auditory Object: Pupillary Light Response Reflects Covert Attention to Auditory Space and Object. Journal of Cognitive Neuroscience, 35 (2), 276-290.
- Mizuki Nagano, Yusuke Ijima & Sadao Hiroya (2023). Perceived emotional states mediate willingness to buy from advertising speech. Frontiers in Psychology, 13-2022.
- Taiki Fukiage & Takeshi Oishi (2023). A Content-Adaptive Visibility Predictor for Perceptually Optimized Image Blending. ACM Transaction on Applied Perception, 20 (1), 1-29.
- 村田藍子, 駒崎掲, 林阿希子, 延原恒平, 渡邊淳司. (2023). 体験の心理的変遷を回顧的に振り返り可視化するための”感マップ”の生成. 情報処理学会論文誌, 64 (2), 284-288.
- Yusuke Ujitoko, Seitaro Kaneko, Takumi Yokosaka & Takahiro Kawabe (2023). Falling and heaviness: Heaviness judgment for a visual object which users lift up is influenced by the presentation of the object's falling or staying still. Frontiers in Psychology, 14.
- Takumi Yokosaka, Yusuke Ujitoko & Takahiro Kawabe (2023). Force illusion induced by visual illusion: illusory curve in cursor path is interpreted as unintended force. Journal of Vision, 23 (4), 5.
- 村田藍子, 金田喜人, 渡邊淳司. (2023). 感性表現語を用いた感情ログの遠隔共有ーwithコロナのリモートワークにおける検討. 日本バーチャルリアリティ学会論文誌, 28 (1), 31-34.
- 井上紗奈, 上田朋佳, 駒崎掲, 鎌谷かおる, 和田有史, 渡邊淳司. (2023). 遠隔触覚伝送による親子間での家庭料理伝承の検討. 日本バーチャルリアリティ学会論文誌, 28 (1), 27-30.
- Yuki Ban, Takehito Yoshida & Yusuke Ujitoko (2023). Impact of Synchronizing Visual Cues With Switch of Foot Contact State on the Presence of Virtual Flight While Seated. IEEE Access, 11, 44531-44543.
- Yusuke Ujitoko & Takahiro Kawabe (2023). Specifying Visual Parameters for Haptic-Visual Sequential Matching of Material Softness. IEEE Transactions on Haptics, 16 (2), 287-295.
- Takahiro Kawabe & Yusuke Ujitoko (2023). Pseudo-Haptic Heaviness Influenced by the Range of the C/D Ratio and the Position of the C/D Ratio Within a Given Range. IEEE Transactions on Haptics, 16 (2), 345-350.
- Takuya Koumura, Hiroki Terashima & Shigeto Furukawa (2023). Human-Like Modulation Sensitivity Emerging through Optimization to Natural Sound Recognition. Journal of Neuroscience, 43 (21), 3876-3894.
- 戸田穂乃香, 横山実紀, 赤堀渉, 渡邊淳司, 村田藍子, 出口康夫. (2023). 共同行為の場を評価するSelf-as-We尺度の開発 --働く場における規模の異なる集団を対象とした検証--. 京都大学文学部哲学研究室紀要, 22, 1-18.
- 原田誠一, 伊藤万由子, 渡邊淳司, 田中由浩, 加藤昇平, 村田藍子. (2023). 主観感情の時間的変化の直感的な記録・可視化手法:身体性に根ざした感性表現の二次元マップの構築. 日本バーチャルリアリティ学会論文誌, 28-2, 67-70.
- Junichi Takahashi, Godai Saito, Kazufumi Omura, Daichi Yasunaga, Shinichiro Sugimura, Shuichi Sakamoto, Tomoyasu Horikawa & Jiro Gyoba (2023). Diversity of aphantasia revealed by multiple assessments of visual imagery, multisensory imagery, and cognitive style. Frontiers in Psychology, 14.
- 駒﨑掲, 久原拓巳, 田中由浩, 渡邊淳司. (2023). 第三者視点映像に対する運動模倣と複数部位への触覚提示による“なりきり体感観戦”の実現ー遠隔フェンシング感染におけるユースケースー. 日本バーチャルリアリティ学会論文誌, 28 (2), 91-100.
- 横山実紀, 渡邊淳司, 佐々木耕佑. (2023). 部活動におけるウェルビーイングを起点としたチームビルディングの検討 --富良野市の中学校野球部における取り組み--. 京都大学文学部哲学研究室紀要, 22, 19-41.
- Hirohito M Kondo, Hiroki Terashima, Ken Kihara, Takanori Kochiyama, Yasuhiro Shimada & Jun I Kawahara (2023). Prefrontal GABA and glutamate-glutamine levels affect sustained attention. Cerebral Cortex, bhad294.
- 野村康生, 高橋康介, 北川智利, 藤野正寛, Kenji "Noiz" Nakamura. (2023). 現代アーティストと心理学者による共創的活動の記録. 心理学評論, 66 (1), 4-23.
- Hiroshi Kawano (2023). Linear-time Reconfiguration of Sliding-only Cubic Modular Robots under Severe Space Requirements. IEEE Robotics and Automation Letters, 8 (12), 8176-8183.
- 土屋志高, 赤堀渉, 石井方邦, 出口康夫, 渡邊淳司. (2023). 働く場に対するSelf-as-We評価と従業員の属性の関係 --NTTグループを対象とした大規模調査--. 京都大学文学部哲学研究室紀要, 22, 42-57.
- Fan L Cheng, Tomoyasu Horikawa, Kei Majima, Misato Tanaka, Mohamed Abdelhack, Shuntaro C Aoki, Jin Hirano & Yukiyasu Kamitani (2023). Reconstructing visual illusory experiences from human brain activity. Science Advances, eadj3906.
- Takashi G Sato, Yuuki Ooishi, Masahiro Fujino & Takehiro Moriya (2023). Device for controlling the phasic relationship between melodic sound and respiration and its effect on the change in respiration rate. Behaviour & Information Technology.
- Yusuke Ujitoko & Yuki Ban (2023). Toward Designing Haptic Displays for Desired Touch Targets: A Study of User Expectation for Haptic Properties via Crowdsourcing. IEEE Transactions on Haptics, 16 (4), 726-735.
- Naoki Kameyama, Aiko Murata, Junji Watanabe & Hsin-Ni Ho (2023). Influence of Touching Heartbeat on Emotional State and Interpersonal Closeness. Transactions of the Virtual Reality Society of Japan, 28 (4), 321-324.
- 花光宣尚, 駒﨑掲, 村田藍子, 渡邊淳司, 水口哲也. (2023). Synesthesia X1による多感覚統合体験のウェルビーイング概念を活用した心象顕在化と対話的解釈. 日本バーチャルリアリティ学会論文誌, 28 (4), 335-338.
会議
- Tomohiro Kawagishi, Yuki Ban, Yusuke Ujitoko & Shin'Ichi Warisawa (2023). Enhancing Perceived Resistance and Propulsion by Combining Pseudo-haptics and Pulling Illusion. IEEE World Haptics Conference 2023.
- Mizuki Nagano, Yusuke Ijima & Sadao Hiroya (2023). A stimulus-organism-response model of willingness to buy from advertising speech using voice quality. Proc. INTERSPEECH 2023.
- Ryo Watanabe, Takuya Koumura, Hiroki Terashima, Shigeto Furukawa & Maki Sakamoto (2023). The Influence of Visual Context on the Naturalness Impression of Auditory Stimuli. New Frontiers in Artificial Intelligence. Cham.
- Kentaro Yasu (2023). Demonstrating SuperMagneShape: Interactive Usage of a Passive Pin-Based Shape-Changing Display. Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology. New York, NY, USA.
- Ayaka Ishii & Kentaro Yasu (2023). FluxTangible: Simple and Dynamic Haptic Tangible with Bumps and Vibrations. Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology. New York, NY, USA.
- Scinob Kuroki, Takumi Yokosaka, Tetsuya Matsuda & Tomoyasu Horikawa (2023). Neural representations of subjective tactile feelings for surface textures of common materials. Neuroscience 2023 (SfN).
- Tomoyasu Horikawa (2023). Mind captioning: evolving descriptive text of seen and imagined content from human brain activity. Neuroscience 2023 (SfN).
- Shimpei Yamagishi (2023). Neural representation of emotions conveyed by brief vocal burst. Neuroscience 2023 (SfN). Washington, D.C., US.
書籍
- 渡邊淳司, ドミニクチェン. (2023). ウェルビーイングのつくりかた「わたし」と「わたしたち」をつなぐデザインガイド. 株式会社ビー・エヌ・エヌ.
Misc
- Yusuke Ujitoko (2023). Understanding Desire to Touch Using Large-scale Twitter Data. NTT Technical Review, 21 (1), 30-33.
- Kentaro Yasu (2023). MagneShape: A Simple Pin-based Shape-changing Display Using Magnetic Materials. NTT Technical Review, 21 (7), 48-52.
- Kentaro Yasu (2023). Magnetact Technology Based on Magnetic Forces with No Power Supply toward Tactile Presentation. NTT Technical Review, 21 (7), 13-17.
- ソーヤー海, 藤野正寛. (2023). Inner Wisdomと苦しみの原点:幼少期と子育て. オンラインマガジンサンガジャパンプラス.
- 藤野正寛. (2023). マインドフルネス瞑想における「ありのままの気づき」とは何か?――マインドフルネス瞑想の心理・生理・神経メカニズムの解明. NTT技術ジャーナル.
- Masahiro Fujino (2023). Understanding Mindful Awareness in Mindfulness Meditation- Investigation of the Psychological, Physiological, and Neural Mechanisms of Mindfulness Meditation. NTT Technical Review.












